Drop
Pick your POI, read the flight path, and commit. Early fights reward confidence; late loot rewards discipline.
Made in India · Unreal Engine 5 · Battle Royale
Squad-first. Skill-first. Built for India.
Drop into a neon Tokyo warzone where every rotation counts and every fight has a winner. Wargrounds is ASRock Studios’ competitive battle royale — fast enough for mobile sessions, deep enough for ranked grinders.
You land hot or safe — but the zone doesn’t care. Loot smart, rotate early, and trust your squad’s callouts when the final circles collapse into chaos.
Pick your POI, read the flight path, and commit. Early fights reward confidence; late loot rewards discipline.
Gunplay tuned for readability — recoil you can learn, TTK you can trust, and trades your squad can clutch.
Zone pressure stays high. Map knowledge, vertical routes, and utility separate a top-10 from a win.
Neon rooftops, tight alleys, and interior fights designed for flanks — not flat-field snipe fests.
Pings, revives, and utility that reward coordinated pushes instead of solo hero plays.
Attachments matter. Recoil is learnable. Fights feel fair because mechanics beat RNG.
Built with regional latency in mind — so your shots register when they should.
Wargrounds isn’t a reskin shipped from overseas — it’s built in India by ASRock Studios, the same team shipping UE5 multiplayer plugins to studios worldwide. Join Discord for playtests, patch notes, and squad finders before launch.
Be first in the server. Break the meta. Tell us what feels unfair — we patch fast.
Designed for PC and mobile targets so your squad plays on whatever they own.
Modern rendering, scalable performance, and systems proven in our shipped plugin stack.
Wishlist on Discord, follow updates, and help us ship the BR India has been waiting for.
In-engine captures from the current Wargrounds map build — districts, rooftops, and rotation routes.
Join the Discord for playtests, squad finders, and launch updates. Or talk to us if you want a shooter built like this.